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About Me

It all started at the young age of 7 when I got to play my first video game I fell in love with, Kingdom Hearts. Ever since then, I have developed a passion for games, creating and designing them in my own image.

My name is Edward Hager. I am a student at the University of Baltimore studying game development. My main focus is more towards programming and audio design. However, I do have some light skill in modeling, graphic design, 3D printing, prop making, and many developmental programs. I am experienced in using C# and python, with some intro experience in Java. I am proficient with using Audacity, Adobe Audition, and Pro Tools. For graphic design/modeling I have some skill with Photoshop, Illustrator, Maya, and Blender. And my primary development engine is Unity.

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During my time in school I have researched and learned about a multitude of theories regarding game design. Ultimately putting these theories to the test in developed prototypes or game design documents I have written. All things related to business, mobile development, board games, digital games, and so on. 
Hopefully this gives a window into my skill set and I thank you for visiting.

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