
Blood Gun
Killing demons, one drop of blood at a time.
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Role: Sound Designer, Programmer, Assistant Gameplay Designer
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-This game was made over the course of 48 hours as part of the 2019 GMTK GameJam following the theme of "Only One".
-In BloodGun, you have ONE resource used by all of your actions: your own blood. Walking, running, jumping, and even shooting your special "Blood Gun" all drain your blood by varying amounts.When you kill an enemy, their blood will spill into a puddle that you can absorb to refill your own blood.
-All assets, textures, scripts, and most of the sound effects were created from scratch for this game jam. The music is royalty free. Our team of six consisted of three programmers, two artists/modelers, and one sound designer. The game requires further testing and balancing, we didn't ration our time well enough to truly balance everything.
Check out the game's page for more information: https://kgilitch.itch.io/bloodgun
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