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Ghost Town
Ghost Town was a (roughly) 2 month long game I designed for a team based C# class.
Midnight is a rouge-like game based around a sheriff who was sent to an abandoned town in order to investigate some strange rumors. Upon arrival he was thrust into this town full of zombies, ghosts, skeletons and other supernatural horrors and has to fight his way out. I served as the lead designer for this project and one of the fill in programmers for this project.
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My main role during this project [as a programmer] was to develop the projectiles and made sure they fired properly.
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